Weird Wars: The Lost Files

The Monastery

Mission Debrief

The Report:

Once we were dropped off in the safe zone we setup a parameter around the area where we planned on crossing over into enemy territory and began scouting. We split our forces to take up position on a nearby hill to get a feel for how many forces the enemy had at the monastery, while scouting ahead to see what would stand in our way there.

Intelligence gathering yielded:

  • Two dozen or so Nazi’s at the monastery
  • 3 Machine gun nests on the path that seemed to grant the most advantage

We then waited for sundown and advanced on the machine gun nests. It was then that I called in the mortar strike that was supremely successful. The mortar team hit all three targets in a straight line that could have been seen as a random shelling in the hot zone.

Then, using the failing light and the side of the cliffs we continued our approach to the target. Our scouts also put on Nazi uniforms in attempted to evade detection.

Our attached consultant also found weird papers made out of what looked like skin once we reached the remains of the machine gun nests. He informed us to take them as they would “protect us from the dead”. We took this under advisement and held them accordingly.

We then ran into more Nazi’s patrolling an area. Thanks to the clever use of Nazi uniforms, they mistook our scouts as their own and allowed us to get the drop on them. However, once dropped several of them got back up. It was then that our consultant informed us that we should “shoot them in the head”. We obliged. It was also at this time that a random group of farms came out of the nearby woods and also joined in to kill Nazi’s. Once the fighting stopped they continued back to town.

Recoverd goods:

  • Nazi grenades to be used to kill Nazi’s
  • Nazi daggers to be used to kill Nazi wear wolfs
  • A bloody map
  • Skin papers

We then ran into one smaller patrol that was also easy to dispatch.

Upon reaching the Monastery we discovered what ultimately turned about to be 80 or so zombies circling the perimeter. We also encountered several officers who announced “release the hounds”. This was presumably related to the grenades and gun fire from the previous fighting.

We then started suppressive fire on the officers and a group of “zombies” and proceeded to take out two of the officers and chased the third into a secret door. It was at this time that Wade bravely tested and proved the skin papers to actually work in allowing us to walk right passed the zombies. While we had to leave many solders behind this allowed us to give chase.

However, upon entering the main building, we discovered what the “hounds” were as we were attacked by a pack of were-wolves. Our second consultant joined us here and helped us quickly dispatch these monstrosities as well. While our first consultant also let us know to use silver. While being attacked by the were-wolves as our consultants called them, we had also engaged several more solders. Manaze took out several with a Nazi grenade and I took out several more with a grenade that was thrown our way.

We then continued to explore the area and came to an area with several doors and began to hear chanting from the north. It was at this time that I ordered the team to check behind the doors before moving north to ensure we did not get surrounded. In this course of action we found several survivors before moving on to the main threat.

We then moved north to find a large circle (I would attach a copy of it as appendix A) with 12 Nazi’s standing around it and one Nazi in the middle. It was at this time that our first consultant let us know not to break the circle and informed us that we should shoot the Nazi’s without breaking the circle.

We began exterminating the vermin, however, they were in the process of summoning a large daemon. All of my men handled this scene heroically and dispatched of the nazi’s quickly and cleanly. The daemon ultimately ate the Nazi in the middle and disappeared.

We then managed to capture two Nazi’s and we were able to question one for inelegance. The other was killed while trying to escape. However, on our way out of the building the second one was also killed by the horde of Zombies as we had confiscated all of his equipment, including his skin paper. While an unfortunate accident, his interview with our first consultant can be seen as appendix B.

In the meantime we discovered that about half of the survivors had been bitten by zombies. We then cleared the rest of the facility of guards and discovered the remaining intelligence making this a wildly successful mission thanks again to my amazing men.

We were able to save about half of the survivors and our second consultant gave the bitten ones their last rights and we “saved their souls” as painlessly as we could.

We also passed out any of the skin papers we found and let the remaining men kill the 80 or so zombies.

Things that would NEVER make it into the report:
Bill kicking me in the butt
Bill dropping a live grenade
The first consultant ignoring an order in a combat situation potentially putting the team at risk
- If the retreat would have ended in re-enforcements, we would have had words

The first Constultant 1 telling us to break the circle and then changing his mind
Me distributing the gold and not reporting
Me allowing men to loot the dead
Me gathering Intel with intestinal aid
Wade being insane
Wolfs hiding cloths under their fur

Things I learned:
Wade is definitely my go to guy for dirty work and keeping things on the down low
Consultant 1 is willing to disobey direct orders and potentially put the team at risk to ensure the success of his mission.
Our demo guy really wants to blow things up and is more than willing to risk his own life to kill the enemy.
Consultant 2 can kill anything

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